
Here are the patch notes for Build 121:
Bling Gnome
Bling Gnome support for our retail box is going out in this heave. The retail box is planned for late June release! The Bling Gnome is a new passive skill that, when equipped, summons a little gangster gnome that picks up all your gold. You can occasionally activate the gnome to pick up all of your nearby loot (below Uniques) and convert it to gold. Each time your gnome does this conversion, he has a chance to poop out a powerful item. The more items he picks up at once, the better chance you have of getting a powerful item. Items that have been picked up by you and later dropped will not be converted to gold by this skill.
The Bling Gnome will only be available to players that buy the retail box.
New Social Window
We've totally reworked the social window. You know the social window -- it's got your friends list and who's online. We've made the lists sortable, added more information to the friend's list and added a new group tab. The group tab shows all groups on your world and allows you to join any open group that is within your level range.
Noob Channel
We've added a Noob channel to the game. All non-members that are below 15 are no longer allowed to use World or Market chat channels. They can only use the Noob channel (/n or /noob) to reach the entire world. Other players can optionally join the Noob channel to help folks if they so choose.
Announcement Channel
We've added an optional announcement channel to the game. This channel will be used to display gameplay announcements to anyone on the world. Currently, this only shows the results of PvP matches and duels.
New Items
We've added several new items to the game. New weapons... new armor... So nice! Some are even starting to have particle effects on them.
New Skills
We’ve added five new skills to the game for your pleasure:
Skill Balance Changes
We’ve made a few tweaks to some skills for both players and monsters:
New Quests
We’ve added new quests to Shadow’s Embrace and Balzack’s Burrow. We’ve also reworked about 35 of the Algernon quests to make them more fun. Dew Valley has also recieved a healthy dose of new and improved tutorial quests. Enjoy!
Ad Changes
We've removed the login and logout movie ads from the game.
We've changed the rotation time on the banner ad to 2 minutes.
We've significantly reduced the frequency of zone change and death ads. Death ads now cap out at 40% after 5 hours of play (down from 100%). Zone change ads now cap out at 20% after 5 hours of play.
Premium Membership Perks
We've made several changes to Premium Membership status to make it more valuable and attractive to you free players.
Experience for Quests!
Each time you complete a quest you will gain a new modifier called “15% More Cowbell” for 5 minutes. This modifier increases the experience you gain from killing monsters by 15%. The duration of this modifier stacks up to 5 times for a total of 30 minutes of extra experience. The duration of this modifier does not elapse in town. This modifier is lost if your character dies.
PvP Matchmaking
There are several changes coming for PvP to help with matchmaking, fair battles and gear guidance:
PvP Rewards
Winners of PvP matches now receive 3 King's Coin (up from 1). Losers now receive 1 King's Coin (up from 0).
We've added an XML data feed for leaderboards in PvP. We have bracket leaderboards based on rating as well as win-count leaderboards.
PvP Duels
We've added the option for group dueling on a PvP world. Simply right-click the name of someone that you'd like to duel. Your request will be sent to the leader of their group. Once accepted, you'll be whisked away to a special PvP arena to commence the beat-down in a seven minute match for superiority! No rewards are given for this style of combat.
PvP Balance Changes
The duration of fear immunity gained after being feared in PvP now scales based on your damage modifier. This means that if you’re outnumbered you’ll get more bravery. This also means that if you’re on an advantaged team, your bravery will not last as long.
The duration of stun immunity gained after being stunned in PvP now scales based on your damage modifier. This means that if you’re outnumbered you’ll get longer stun immunity. This also means that if you’re on an advantaged team, your stun immunity will not last as long. Players under the effects of stun immunity now have a particle effect surrounding them.
Your stun resistance now scales based on your damage modifier. This means that if you're outnumbered you'll have a higher stun resistance. This also means that if you're on an advantaged team, your stun resistance will be lower.
Optional Nameplates Added
We've added the option to show nameplates and health / mana bars for nearby players and monsters. The default key mapping is "~". Simply press that key to show player / monster names and status above their heads.
Damage Number Display Improved
Damage done during combat now displays in a much less cluttered way. The numbers are now accumulated for a period of time, showing you the total damage done to a creature over a short period of time.
Ranger Changes
All ranged weapons now hug the terrain similar to spell projectiles. This allows you to shoot up / down hill much easier.
The range of all ranged weapons and ranged weapon skills has been increased by 15%.
Fighter Changes
The range for all fighter skill shots has been increased by 50%. This means that your character won't have to get quite as close when hitting with melee skill shots (i.e. butcher, soul rend, etc). This does not increase the activation range of Holy Roller.
Mage Changes
A cast speed modifier has been added to the game. This modifier applies to mage skills only (i.e. Fire Bolt, Crispy Critters, Ice Bolt, Ring of Fire, Ice Shards, Shadow Bolt, Shadow Lightning and Teleport) . Any generic attack speed modifier will also affect the speed of casting these spells. Examples of these modifiers would be the effects of Unnerving Shout or Ice Bolt.
Attack Speed Debuff Limited
The minimum attack speed for all players is 75% of normal.
Item Changes
The shadow damage bonus for Sissirat's Brother's Cousin's Roommate's Staff of Something Really Awesome has been halved. This item has been bugged for a while now, but we just discovered it. Sorry!
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